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Platform PCMacLinux360
Coop Players 4
Developer Valve Corporation
Publisher Valve Corporation
Engine Source
Release Nov 17, 2009
Genres Action, First-Person Shooter, Survival Horror


Grit 4.5
Synergy 5.5
Implementation 7.0
Longevity 3.0
Depth 3.5
Fun 5.0
Overall 5.03


campaignCooperative Campaign
dropinDrop-In/Drop-Out Multiplayer
localLocal/Split-Screen Option
4 players, console only
onlineOnline Multiplayer

On Steam

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Launch Steam

Left 4 Dead 2

A map pack billed as a sequel. Zombie fangs glistening in the dark. These are the stuffs of nightmares.

What's that you say? Zombies don't have fangs? Well thank god there are still vacuous sequels.

In a move we couldn't quite believe at the time, Valve released there followup to the L4D franchise one year to the day after the original. Too soon? ...

The Low Down

Yes. Yes, indeed. We're still to this day scratching our heads wondering what exactly Left 4 Dead 2 added to the coop experience beyond a new series of maps. Maybe 3 or 4 new forgettable characters? It's hard to figure out. Or, maybe we're just over-thinking things.

What this follow-up didn't add were: any new gameplay dynamics what-so-ever, any new monsters (like maybe a zombie with fangs or something), a new gun, better graphics, or a way to be a Valve fanboy and keep your dignity.

At release, this game charged about 2 dollars per noisy switch that needed flipping. That's steep. It's down to about a dollar per noisy switch now. That's still a bit too steep.

If you want a mindless linear zombie shooter that you and you friends can enjoy at medium intensity, L4D2 remains an option on sale. Otherwise, pass.

Co-Op Elements

See Left 4 Dead

Posted by Doug on Feb 16, 2013.