|Engine||LEAD (Unreal Engine 2.5)|
|Release||Apr 13, 2010|
|Genres||Action, Third-Person Shooter, Stealth|
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Splinter Cell: Conviction is the fifth game in Ubisoft's Tom Clancy's Splinter Cell series. Like the others, it is a third-person-shooter based around stealth. Unfortunately, Conviction massively simplifies pretty much every element that was present in the previous games, in what we can only assume is an attempt to appeal to the "modern idiot gamer" and gain a little more popularity. While the previous games were entirely about stealth with almost no combat at all (unless you went looking for it), Conviction is basically just your typical run-and-gun shooter with an option to sneak. If you are dumb and/or bad at games, then you will think Conviction is the best game in the series. However, if you are looking for a great stealth-oriented game where silence and darkness are your best friends, then you will be disappointed. Even on the highest difficulty, if you just run around and pretend you are playing Rainbow Six: Vegas 2, you will be no worse off.
To be clear though, the game was quite enjoyable. If you dedicate yourself to a stealth playthrough, there are only a handful of parts where you will be forced into a shootout. So if you want to look at it positively, the game gives you options with how you want to play it. Technically, the previous games did that too, but made it very clear that you were doing it wrong if you went full combat. With this game, it's generally easier to just go in guns blazing. That said, it was still fun and an overall decent game.Posted by Nick on Jun 3, 2011. Last updated on Apr 17, 2015.